Sunday, July 1, 2012

Epic Fail

Yeah, I failed at NaGaDeMo. I figured maybe if I didn't update here until the end, I could focus more, but then, well. Headaches for days on end, and lack of inspiration.

On the bright side, I did get a few things done on (a) main project(s), so not a total bust, right? Right.

Friday, June 1, 2012

NaGaDeMo

In which I try to make a (visual novel) game in a month. Again. One with actual choices! On that note: character concept of Princess Hazel, the one who needs 'rescuing':
  Princess Hazel Concept R

 And the title screen WIP/title character, June:
  Title Screen WIP